Camille

"For Whom the Bell Tolls?"

- Camille questioning the fate of the soldiers.

An arume that can be found in a church, she gives advice and directions to players who talk to her.

Background
Camille was a hired assassin that did all sort of jobs for the Luxembourg Government, she wasn't doing this for sport, but to defend her family from poverty which lived in England, and most of them had to do several jobs too, but her job was way more profitable, she killed several people including criminals and suspected revolutionaries, she killed with hand to hand combat, using her unknown profile to her advantage.

Months passed and she had to do a job, a criminal was rising from the selling of important jewelry that was part of Luxembourg's story, it was known as 'The Fox' Camille as usual would take the job, no names were given and it was said he wore a mask in most occasions, soon she started to investigate the case more deeply, doing testings on the fox's actions and trying to figure out the most common route he would take, developing on her also a sense of finding each information with special delicated detail, after months of testing she spotted the hideout of The Fox and killed him in his sleep however she found out the bitter truth that she killed her own father, she couldn't believe it, she just felt that if she could have done more jobs nothing of this could happened.

After the death of her father was known to her mother she started to sell her body so they could afford to keep living in England, Camille was falling into pleasures to forget such mistake that she had made in the past, she took pleasures such as drinking and sexual relationships with other arume, once she got drunk and had Sexual intercourses with her own mother, she felt regret and soon she left everything behind, all the money that she had was sent to her family and soon after she would go to a mountain to take her own eyes, feeling like she could be free from the actions that she has done in the past.

Soon she would become a wanderer and get used to her limited vision, many representated her as a saint, and others as a degenerate. After years of training, while walking in the streets of an old town she heard the word of soldiers going to Antarctica, she felt pity and remembered of her past self, and soon she would travel to Antarctica to guide the lost.

Personality
Open to give directions and helping players in mental issues, she's a guider, she doesn't hold conversations about her past and has a warm heart for those in need, but evades the tyrant and the evildoer, she doesn't hold intentions of leaving Antarctica until the war is over, she's direct and short in words, trying to make the best answer for the people who ask to her, she knows nearly all the places in Antarctica, excluiding the main military bases, despite her Visual Incapacity she can sense people, but she doesn't go well with the battlefield, making her avoid battles.